Imperial Guardian

Last update: 2024-09-16 00:54:04

- Imperial Guardian is divided into 7 rounds, which are distributed by days of the week.
(Monday: Round 1, Tuesday: Round 2, ..., Sunday: Round 7)
- Each round is divided into 3 zones, in Round 7 a fourth zone is added with the main BOSS.
- In Rounds 1~6, the third zone contains the boss.
- Bosses drop 30 random Jewel.
- In Rounds 1~6, bosses also drop Secromicon Fragment (1~6), which are used to create a Secromicon ticket
(Secromicon is required on Sunday to get into Round 7 of Imperial Guardian with the Main Boss)
The boss randomly drops 1 of 3 coins that can be sold to any store for D-Сoin 50, 100 or 200

How to get to the event?
To start the Imperial Guardian event you need to contact NPC Jerint the Assistant (Event 30x202), you must be in a party and have a ticket.

Tickets
Depending on the round, Imperial Guardian will require two types of tickets.

Walkthrough
After the Imperial Guardian event starts, you find yourself in the starting area (hereinafter referred to as the level)
In rounds 1~6, there are a maximum of 3 levels. In round 7, there are a maximum of 4 levels (the main BOSS is on level 4).

Moving between levels is done via portals, to get into them you must:
1) Break the gates.
2) Kill all the monsters, this will give you the opportunity to break the next gate-grid.
3) Go through the traps and break another gate to the portal.
4) Wait until the time runs out, if you killed the monsters quickly.
5) Enter the portal.

You are given a certain amount of time to complete each level (5-10 minutes).
After the time runs out, if you managed to clear the level, you must move to the next one through the portal within a minute, otherwise the event will end in failure.

There are 2 stone gargoyles on each level, when destroyed they can drop stones or zens.

Win/Loss Conditions
Victory Reach the end of all levels and kill all monsters within the allotted time.
Loss - If time runs out before you kill the boss.
- If you do not advance to the next level within the allotted time
- If an ally dies (or has a DC)
- If the party is disbanded